Set 18 · Enchanted Wilds ·5-cost · Avatar Updated · every 6 h

Lux

Lux is a 5-cost ranged unit with 9 copies in the shared pool. 3.54 average placement across 1.2M ranked games, ranking 1 of 10 among 5-costs.

Lux
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Final Spark

Passive: On cast, all allies that share a trait with Lux gain mana. Active: Fire a laser towards the largest group of enemies that deals magic damage, reduced by for each enemy hit.

Average place
3.54
#1 of 10 5-costs
Top 4 rate
66.9%
Win rate 25.1%
Tier in bracket
S
Among 5-costs
Copies in pool
9
Shared by all 8 players

Best items for Lux

No comp-level build data yet this patch. The items most associated with Lux:

Spear of Shojin Spear of Shojin Jeweled Gauntlet Jeweled Gauntlet Void Staff Void Staff Rabadon's Deathcap Rabadon's Deathcap Blue Buff Blue Buff Archangel's Staff Archangel's Staff

Stats by star level

Health and attack damage roughly multiply by 1.8 per star, which is the whole reason a 3★ 1-cost can hold a board that a 1★ 4-cost cannot. Armour, magic resist and range never change with stars.

StarHealthAttack damage ArmourMR Attack speedRangeMana
★ 900 40 40 40 0.8 5 20/70
★★ 1620 72 40 40 0.8 5 20/70
★★★ 2916 130 40 40 0.8 5 20/70

The mana column is start/cost: Lux begins each fight with 20 mana and casts at 70. That gap is what a Tear closes, and it's why the same item is transformative on one unit and wasted on another — see how mana works.

Other 5-costs

Where these numbers come from. Placements, win rates and pick rates are aggregated from ranked Teamfight Tactics games — the same dataset the NoxuTFT desktop app reads, refreshed every six hours. Champion costs, traits, item recipes and trait breakpoints are game data from Riot. Tier letters are relative to this set: S is the top 10% by average placement, not an absolute threshold, and champions are ranked inside their cost bracket because a 5-cost's average only looks good for having been reached from a winning position. NoxuTFT is not affiliated with Riot Games.