Set 18 · Enchanted Wilds ·1-cost · Inferno / Rapidfire Updated · every 6 h

Varus

Varus is a 1-cost ranged unit with 30 copies in the shared pool. 4.46 average placement across 1.4M ranked games, ranking 3 of 14 among 1-costs.

Varus
Inferno Rapidfire
Piercing Arrow

Wind up, then fire an arrow at the most enemies in line with the target. It deals physical damage to enemies hit, reduced by for each enemy it passes through (minimum ).

Average place
4.46
#3 of 14 1-costs
Top 4 rate
51.9%
Win rate 10.6%
Tier in bracket
A
Among 1-costs
Copies in pool
30
Shared by all 8 players

Best items for Varus

These are the builds recorded on boards that played Varus this patch, ordered by how often they appear. The first row is the default; the rest are what people build when the components didn't cooperate.

BuildIn compAvg placeGames
Deathblade Infinity Edge Spear of Shojin Rapidfire Kayle 3.76 842
Infinity Edge Last Whisper Spear of Shojin Fae Xayah 4.13 24

Note what the table does not say: that you should hold components waiting for the top row. A two-item Varus on the board at 4-1 beats a perfect one at 5-2 in almost every game you'll play — the reasoning is in the chapter on slamming.

Building Varus mid-game? The in-game TFT helper shows how many copies are left in the pool under the shop and grades each augment for the comp you're on, without leaving the game.

Stats by star level

Health and attack damage roughly multiply by 1.8 per star, which is the whole reason a 3★ 1-cost can hold a board that a 1★ 4-cost cannot. Armour, magic resist and range never change with stars.

StarHealthAttack damage ArmourMR Attack speedRangeMana
★ 500 40 25 25 0.75 4 30/120
★★ 900 72 25 25 0.75 4 30/120
★★★ 1620 130 25 25 0.75 4 30/120

The mana column is start/cost: Varus begins each fight with 30 mana and casts at 120. That gap is what a Tear closes, and it's why the same item is transformative on one unit and wasted on another — see how mana works.

Comps playing Varus

Ranked by the comp's own average placement. A Varus marked as a carry is one the comp builds items on.

Other 1-costs

Where these numbers come from. Placements, win rates and pick rates are aggregated from ranked Teamfight Tactics games — the same dataset the NoxuTFT desktop app reads, refreshed every six hours. Champion costs, traits, item recipes and trait breakpoints are game data from Riot. Tier letters are relative to this set: S is the top 10% by average placement, not an absolute threshold, and champions are ranked inside their cost bracket because a 5-cost's average only looks good for having been reached from a winning position. NoxuTFT is not affiliated with Riot Games.