Set 18 · Enchanted Wilds ·4-cost · Inferno / Juggernaut Updated · every 6 h

Amumu

Amumu is a 4-cost melee unit with 10 copies in the shared pool. 4.27 average placement across 3.3M ranked games, ranking 7 of 14 among 4-costs.

Amumu
Inferno Juggernaut
Tantrum

Passive: Every second, restore Health and deal magic damage to enemies within hex. Active: Deal magic damage to enemies within hexes and Stun them for seconds, increased to seconds if the target is Burning. Burn: Deals a percent of the target’s max Health as true damage every second.

Average place
4.27
#7 of 14 4-costs
Top 4 rate
53.9%
Win rate 15.1%
Tier in bracket
B
Among 4-costs
Copies in pool
10
Shared by all 8 players

Best items for Amumu

These are the builds recorded on boards that played Amumu this patch, ordered by how often they appear. The first row is the default; the rest are what people build when the components didn't cooperate.

BuildIn compAvg placeGames
Gargoyle Stoneplate Spirit Visage Warmog's Armor Lunar Nidalee 3.83 5.9k
Gargoyle Stoneplate Spirit Visage Warmog's Armor Juggernaut Amumu 4.39 1.1k
Gargoyle Stoneplate Spirit Visage Warmog's Armor Juggernaut Zyra 4.22 939
Vanguard Emblem Gargoyle Stoneplate Warmog's Armor Rapidfire Aphelios 3.38 116
Dragon's Claw Gargoyle Stoneplate Warmog's Armor Flora Fatalis Soraka 4.21 28
Bramble Vest Gargoyle Stoneplate Spirit Visage Juggernaut Azir 3.68 19
Evenshroud Gargoyle Stoneplate Warmog's Armor Primal Nidalee 3.78 18
Vanguard Emblem Gargoyle Stoneplate Warmog's Armor Inferno Amumu 3.40 10

Note what the table does not say: that you should hold components waiting for the top row. A two-item Amumu on the board at 4-1 beats a perfect one at 5-2 in almost every game you'll play — the reasoning is in the chapter on slamming.

Building Amumu mid-game? The in-game TFT helper shows how many copies are left in the pool under the shop and grades each augment for the comp you're on, without leaving the game.

Stats by star level

Health and attack damage roughly multiply by 1.8 per star, which is the whole reason a 3★ 1-cost can hold a board that a 1★ 4-cost cannot. Armour, magic resist and range never change with stars.

StarHealthAttack damage ArmourMR Attack speedRangeMana
★ 1300 70 60 60 0.7 1 30/125
★★ 2340 126 60 60 0.7 1 30/125
★★★ 4212 227 60 60 0.7 1 30/125

The mana column is start/cost: Amumu begins each fight with 30 mana and casts at 125. That gap is what a Tear closes, and it's why the same item is transformative on one unit and wasted on another — see how mana works.

Comps playing Amumu

Ranked by the comp's own average placement. A Amumu marked as a carry is one the comp builds items on.

Other 4-costs

Where these numbers come from. Placements, win rates and pick rates are aggregated from ranked Teamfight Tactics games — the same dataset the NoxuTFT desktop app reads, refreshed every six hours. Champion costs, traits, item recipes and trait breakpoints are game data from Riot. Tier letters are relative to this set: S is the top 10% by average placement, not an absolute threshold, and champions are ranked inside their cost bracket because a 5-cost's average only looks good for having been reached from a winning position. NoxuTFT is not affiliated with Riot Games.