Set 18 · Enchanted Wilds ·A tier · Fast 8 Updated · every 6 h

Invoker Ahri TFT comp

A Invoker board built around Ahri. 4.36 average placement and a 53% top-4 rate over 827k ranked games this patch.

Average place
4.36
+0.04 this week
Top 4 rate
53.2%
Win rate 12.0%
Games
827k
Ranked, this patch
Tier
A
harder than average to pilot

The board

This is where each unit actually sits in the games that finish well — not a suggestion, but the most common position among winning boards. The frontline is at the top, closest to the enemy. In game, the TFT helper draws these hexes on your own board.

↑ Frontline — closest to the enemy
Invoker Ahri — most common positions, with the items each carry is built.

Traits it hits

Invoker 3 Blossom 3 Riftbeast 3 Vanguard 2 Spellweaver 2 Brawler 2

Units and items

Items split across Ahri and Morgana and Sentinel. When components are scarce, the first full item belongs to Ahri — the rest can wait.

Unit Cost Build Avg place Games
Ahri Ahri 4 Invoker Emblem Jeweled Gauntlet Rabadon's Deathcap 4.00 5.5k
Morgana Morgana 4 Morellonomicon Rabadon's Deathcap Void Staff 3.82 5.9k
Sentinel Sentinel 4 Protector's Vow Protector's Vow Protector's Vow 3.45 2.1k

The full board

How to play it

Fast 8. Save through stage 3, push level 8 around 4-1 and roll there. Relative to the rest of the meta it is harder than average to pilot.

2-1 4 5+ 2-5 5 10+ 3-2 6 30+ 4-1 7 50+ 4-2 8 30+ Reroll for carries 5-5 9 20+

Those are the stages the winning games hit each level at, not a prescription — if you are on a loss streak with no items, arriving a round late is normal, and if you are 60 gold up at 3-5 you should be early. Level 8 around 4-2 is the beat that matters most, with 9 at 6-1 if the game stays alive. The reasoning behind those numbers is in the leveling chapter.

The board at every level

The same comp at each level it passes through. The win rates down the left are the alternative builds recorded at that level — click one and the board changes to it. Positions are computed from each unit's range and role, the way the overlay places them, because the source records these levels as a list of units with no coordinates.

Board by levelWin 26.2% · 3.9k games

Augments to look for

The augments that perform best specifically inside this comp, which is a different question from which augments are strongest overall. A gold augment that fits your board beats a prismatic that doesn't — the augments chapter covers why.

Band of Thieves S Champ Delivery S Champ Delivery+ S Champ Delivery++ S Component Buffet S Feeling Lucky S Flowing Tears S Glass Cannon I S Latent Forge S Partial Ascension S Patience Is A Virtue S Residual Magic S

Items this comp wants

Ranked by how often they show up on boards playing this line. Treat the top three as your carousel priority — knowing which component you need two stages before you need it is most of item play.

ItemAvg placeGames
Gargoyle Stoneplate Gargoyle Stoneplate 4.32 105k
Jeweled Gauntlet Jeweled Gauntlet 4.30 104k
Void Staff Void Staff 4.23 78k
Spear of Shojin Spear of Shojin 4.27 74k
Warmog's Armor Warmog's Armor 4.17 60k
Morellonomicon Morellonomicon 4.19 60k
Protector's Vow Protector's Vow 3.96 57k

Where it actually finishes

An average of 4.36 can hide two very different comps: one that reliably takes 3rd and 4th, and one that wins or dies. This is the real distribution.

1st 12.0%
2nd 13.0%
3rd 14.3%
4th 13.9%
5th 13.2%
6th 12.1%
7th 11.4%
8th 10.2%

What beats it

Comps that this one places worse against than it does against the lobby at large. If two of these are alive at stage 5, your positioning matters more than your next roll.

Running this comp in game

Everything above is a snapshot you have to hold in your head while the timer runs. The NoxuTFT overlay puts the same board on top of the client: the positions as a ghost layout, the shop highlighting the units this comp still needs, a pool counter under each one, and the level-up marker on the beat this comp levels at. If you'd rather learn the reasoning than read a board, start with the coaching guide.

Where these numbers come from. Placements, win rates and pick rates are aggregated from ranked Teamfight Tactics games — the same dataset the NoxuTFT desktop app reads, refreshed every six hours. Champion costs, traits, item recipes and trait breakpoints are game data from Riot. Tier letters are relative to this set: S is the top 10% by average placement, not an absolute threshold, and champions are ranked inside their cost bracket because a 5-cost's average only looks good for having been reached from a winning position. NoxuTFT is not affiliated with Riot Games.