Set 18 · Enchanted Wilds ·Tier list des augments Mis à jour · toutes les 6 h

Augments du Set 18 de TFT

Les 260 augments de Enchanted Wilds, triables par n’importe quelle colonne et ventilés par tour de proposition. Survolez-en un pour son effet et son tier.

Augments argent Le plus petit des trois. Un augment argent ne doit pas changer votre plan — prenez celui qui aide le plateau que vous comptez déjà construire.
Augments or Les chevaux de trait. La plupart des parties se jouent sur trois augments or qui ont chacun fait quelque chose de modeste, plutôt qu’un seul qui a fait quelque chose de spectaculaire.
Augments prismatiques Assez gros pour mériter qu’on construise autour. Si un prismatique réclame un plateau précis et que vous le prenez, engagez-vous — un prismatique à moitié joué vaut moins qu’un or.
— augments
Augment Rareté Place moy. En 2-1 En 3-2 En 4-2 Top 4 Games
Solo Leveling For the next combats, your team size is , but the champion you field has massively increased stats. Gain XP for every kill they get. Afterwards, gain item components. gold 3.68 3.68 — — 67% 489
Œuf d'or Gain a golden egg that hatches in turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. prismatic 3.70 — — 3.70 61% 87
Typologie Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold. prismatic 4.02 4.05 3.73 2.50 61% 347
Bénédiction céleste II Your team gains Omnivamp. Excess healing is converted to a shield up to Health. gold 4.03 — 4.14 3.95 58% 621
Bronze pour la vie II Your team gains Damage Amp and Armor and Magic Resist for each Bronze-tier trait. prismatic 4.07 — 4.18 4.00 60% 412
Corrosion Enemies in the first two rows lose Armor and Magic Resist every seconds. silver 4.11 — 4.01 4.37 57% 203
Éveil de l'âme Combat start: Your team gains Attack Damage and Ability Power per second for seconds. At max stacks, deal bonus true damage. prismatic 4.11 — 4.28 4.02 58% 2.3k
Maîtrise de l'artisanat Whenever you craft a completed item, gain rerolls. silver 4.15 4.17 3.75 — 59% 79
Butin funéraire I Champions that aren't holding items have a chance to drop gold on death. silver 4.16 4.16 4.18 — 57% 440
Bande de voleurs Gain Thief's Gloves. silver 4.20 4.02 4.26 4.34 54% 1.1k
Tentative de comeback Your team gains Health and Attack Speed per missing player Health. prismatic 4.20 4.20 — — 56% 493
Bénédiction céleste I Your team gains Omnivamp. Excess healing is converted to a shield up to Health. silver 4.22 — 4.34 3.80 55% 324
Duplication Gain free Shop rerolls. When you reach level , gain free Shop rerolls and a Champion Duplicator. Galaxies Championship, 2020 gold 4.22 — — 4.22 52% 2.3k
Bande de voleurs II+ Gain Thief's Gloves. After player combats, gain another. prismatic 4.22 — 4.22 — 56% 356
Attente récompensée II Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. prismatic 4.22 4.24 3.00 — 56% 274
Bande de voleurs II++ Gain Thief's Gloves. After player combats, gain another. prismatic 4.23 — — 4.23 55% 573
Lancer de dés Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. prismatic 4.24 4.26 4.08 4.05 56% 981
Ligne de front Your team gains Health for each champion that starts combat in the front row. silver 4.25 — 4.20 4.40 55% 752
Protection infinie Gain gold now. On Stage -, gain an Infinity Force. Infinity Force gives allies in the same row a Health shield. Monsters Attack Championship, 2023 gold 4.25 4.27 3.93 3.97 56% 934
Tout doit disparaître+ Gain gold and XP now. After each player combat, if there are no items on your bench (other than consumables), gain XP. gold 4.25 — 4.26 4.00 55% 1.3k
Destin prismatique+ Gain a random Prismatic Augment and gold. prismatic 4.25 — 4.25 — 55% 963
Armurier Gain random completed items that build from B.F. Sword. gold 4.26 — — 4.26 54% 919
Objets blindés Gain an Artifact anvil. Your team gains Health for each item equipped on champions. prismatic 4.28 — 4.26 4.29 54% 1.7k
Ascension After seconds of combat, your units gain Damage Amp. gold 4.29 — 4.55 4.15 54% 1.3k
Croissance explosive+ Now and at the start of the next rounds, gain XP. gold 4.29 — — 4.29 54% 722
Carrousels trafiqués You cannot choose your Carousel rewards. Gain an additional player health and gold each carousel round. When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries. gold 4.29 4.29 — — 54% 733
Vaurien de la lumière Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round. prismatic 4.29 — 4.00 4.47 54% 438
Forge à retardement After player combats, gain an Artifact anvil. silver 4.30 4.30 — — 54% 277
Tout doit disparaître Gain gold. After each player combat, if there are no items on your bench (other than consumables), gain XP. gold 4.30 4.30 — — 53% 1.6k
Destin prismatique Gain a random Prismatic Augment and gold. prismatic 4.30 4.30 — — 54% 485
Essence des Luminécailles Gain a Gambler's Blade. After player combats, gain a Mogul's Mail. prismatic 4.30 4.26 4.39 6.00 54% 297
Niveau supérieur ! When you buy XP, gain an additional . Gain immediately. prismatic 4.31 4.35 4.07 4.00 52% 423
Arcs à gogo Gain a Recurve Bow. After your champions attack times, get more. silver 4.36 4.42 3.72 5.00 53% 270
Par ici l'XP Gain XP. silver 4.36 4.36 — — 51% 400
Enracinement+ Gain random Emblems and gold. gold 4.36 — 4.38 4.02 52% 1.1k
Fabricant de baguettes Gain random completed items that build from Needlessly Large Rod. gold 4.36 — — 4.36 52% 966
Formation de Garde du corps Allies gain Armor and Magic Resist, increased by per player level. Gizmos & Gadgets Championship, 2022 gold 4.37 4.37 — — 52% 764
Chapardage Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain gold worth of champions in this way, gain a Thief's Gloves. gold 4.37 4.37 — — 52% 215
Résistance acharnée Your team gains Armor and Magic Resist. After falling below Health, increase this to for the rest of combat. gold 4.37 — 4.37 4.37 52% 813
Crescendo aléatoire Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving -cost champion. silver 4.38 4.38 — — 52% 619
Lotus précieux I Your team gains % Critical Strike Chance and Precision. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. gold 4.38 — 4.48 4.31 52% 2.0k
Bande de voleurs II Gain Thief's Gloves. After player combats, gain another. prismatic 4.38 4.38 — — 53% 143
Appel du chaos Gain a powerful and random reward. prismatic 4.38 — — 4.38 52% 2.4k
Petit sac de butin Gain random item components. silver 4.39 — 4.40 4.35 53% 1.4k
Esprit encombré Gain -cost champions now. If your bench is full at the end of player combat, gain XP. gold 4.39 4.39 — — 52% 946
Cycle épique+ Now, and at the start of every stage, gain XP and free rerolls. gold 4.39 — 4.40 4.06 53% 1.0k
Emblématiquement+ Gain random Emblems, a Reforger, and gold. prismatic 4.39 — 4.39 4.59 53% 876
Réunion d'anniversaire Gain a random -star -cost champion. At Level , gain a random item component. At Level , gain a random -star -cost champion. Inkborn Fables Tactician's Crown, 2024 gold 4.40 4.40 — — 50% 798
Destin doré+ Gain a random Gold Augment and gold. gold 4.40 4.40 — — 52% 726
Gredin You no longer gain interest but gain gold at the start of every player combat round. Gain gold now. Interest is extra gold you gain per g saved. gold 4.40 4.40 — — 50% 317
Expérience à tout prix You no longer gain interest. Gain gold now. Gain XP after every player combat. Interest is extra gold you gain per g saved. prismatic 4.41 4.40 3.89 5.88 51% 391
Bac de recyclage Gain 1 random completed item now, and 1 component after player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems). gold 4.42 4.42 — — 51% 643
Leçons de combat Your team gains % Attack Damage & Ability Power. This increases by % after each player combat. 1-cost champions gain double. gold 4.43 4.43 — — 54% 65
Canon de verre II Allies that start combat in the back row begin combat at Health but gain Damage Amp. gold 4.43 — 4.44 4.43 52% 665
Enracinement Gain a random Emblems. After combats, gain another. gold 4.43 4.41 — 4.80 51% 1.6k
Glaives à gogo Gain a B.F. Sword. After your champions deal physical damage, gain more. silver 4.44 4.41 4.78 — 53% 211
Monétisation malveillante Gain gold. For the next rounds, enemy champions drop gold when killed. gold 4.44 — — 4.44 52% 849
Bâton angélique Gain an Archangel's Staff. Archangel's Staff grants additional Mana Regen if its holder has or more Ability Power. gold 4.44 4.34 4.60 4.48 51% 882
Destin argenté Gain a random Silver Augment and gold. silver 4.45 4.45 — — 51% 453
Légion des trois Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain Health and Attack Speed. Reckoning Championship, 2021 gold 4.45 4.45 — — 51% 898
Mana magique Gain a random item component. Every Mana spent by your champions, grants an additional component (max: /). gold 4.45 4.46 4.16 4.59 51% 596
Objets de Pandore III Round start: items on your bench are randomized. Gain Radiant item. prismatic 4.45 4.48 4.44 — 51% 486
Gardiens jumeaux If you have exactly allies in your first row, grant them Health, Armor, and Magic Resist. silver 4.46 — 4.38 4.76 52% 221
Emblématique Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains Health for each Emblem they are holding. prismatic 4.46 4.56 3.89 3.78 49% 201
Stats à foison ! Your team gains Health, Attack Damage, Ability Power, Armor, Magic Resist, Attack Speed, and Mana. prismatic 4.46 — 4.34 4.52 53% 318
Buffet de composants Whenever you would get a component, gain a component anvil instead. Gain a random component.The anvil offers 4 choices. silver 4.47 4.42 4.78 6.00 51% 626
Aléatoirement vôtre Gain 2 random 5-cost champions and 2 copies of a random component. gold 4.48 — — 4.48 50% 1.5k
Lucidité If there are no champions on your bench at the end of player combat, gain XP. gold 4.49 4.49 — — 49% 229
Cycle épique Now, and at the start of every stage, gain XP and free rerolls. gold 4.49 4.50 — 4.43 50% 1.3k
Coup de chance Gain a Lucky Item Chest, a Magnetic Remover and gold. gold 4.49 — 4.29 4.61 51% 2.9k
Besace héroïque Gain 2 Lesser Champion Duplicators. Gain gold. gold 4.49 4.49 — — 50% 451
Fabrication en série Choose 1 of 3 components. For the next rounds, gain a copy of that component. gold 4.49 4.46 4.51 4.55 50% 1.1k
Lotus précieux II Your team gains % Critical Strike Chance, % Critical Strike Damage, and Precision. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. prismatic 4.49 — 4.65 4.38 50% 1.4k
Suppresseur doré Gain a Golden Item Remover, 4 random components, and gold. prismatic 4.49 — 4.51 4.05 51% 599
Super sac de butin Gain 3 random components, gold, and 1 Reforger. gold 4.50 — 4.31 4.62 51% 2.7k
Océan de larmes Gain a Tear of the Goddess. Your team gains Mana Regen. After seconds in combat, increase this to . gold 4.50 4.48 4.51 4.78 50% 317
Destin doré+ Gain a random Gold Augment and gold. gold 4.50 — 4.50 — 50% 699
Palier 1 Gain a copy of each 1-cost champion. silver 4.51 — 4.52 4.47 49% 668
Dés légèrement magiques Roll a die. Gain rewards based on the number rolled. {Augment.Variant.SlightlyMagicRoll.Reward} silver 4.51 4.51 4.50 7.00 50% 1.5k
Copieur ! You can see who you will fight next. Your team gains Damage Amp, increased to if you and your opponent have any of the same traits active. gold 4.51 — 4.46 4.54 49% 755
Récompenses de guerre Gain a 2-star 2-cost champion. After dealing player damage, gain a chest of high cost champions and items. gold 4.51 4.51 — — 46% 317
Boucles supplémentaires Gain a Giant's Belt. After your champions take damage, get more. silver 4.52 4.57 4.14 3.50 51% 338
Forge portative Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect. gold 4.52 4.33 4.53 4.74 51% 2.9k
Mailles en or Gain a Mogul's Mail. Champions holding Mogul's Mail take up + team slot but gain Health and Durability. Mogul's Mail gives gold as well as combat power. Dragonlands Championship, 2022 gold 4.52 — 4.52 4.44 46% 270
Larmes à gogo Gain a Tear of the Goddess. After your champions spend Mana, gain more. silver 4.53 4.57 4.11 — 49% 200
Abondance de glaives Gain BF Swords. Your BF Swords grant + Attack Speed. prismatic 4.53 — 4.45 4.60 49% 559
Lithoplastron solo Gain a Gargoyle Stoneplate. Allies holding Gargoyle Stoneplate gain max Health if they start combat alone in their row. gold 4.54 4.61 4.48 4.38 49% 292
Coiffes mortelles Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant Mana Regen and permanently gain Ability Power whenever their holders score a takedown. prismatic 4.54 4.52 5.46 3.40 47% 338
Aléatoire jacta est Gain a random Emblem. silver 4.55 4.55 — — 49% 720
Recombobulateur Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain Magnetic Removers and free rerolls. silver 4.55 — 4.55 — 49% 152
Abondance de baguettes Gain Needlessly Large Rods. Your Needlessly Large Rods grant + Attack Speed. prismatic 4.55 — 4.53 4.59 50% 502
Cœur d'acier Gain a Steadfast Heart. Every seconds of combat its holder survives, Steadfast Heart gains additional permanent max Health. gold 4.56 4.57 4.73 4.22 50% 397
Entre les PO et l'enclume Gain a component anvil and gold. silver 4.57 4.57 4.56 6.00 48% 471
Destin argenté+ Gain a random Silver Augment and gold. silver 4.57 — 4.57 — 49% 391
Esprit de la Rédemption Gain a Spirit Visage. Every seconds, Spirit Visage heals allies within hex for of their missing Health. gold 4.57 4.55 4.57 4.77 48% 1.2k
Canon de verre I Allies that start combat in the back row begin combat at Health but gain Damage Amp. silver 4.58 — 4.62 4.48 51% 282
Relances épiques When you reach Level , gain Shop rerolls. Runeterra Reforged Championship, 2023 gold 4.59 — 4.60 4.50 47% 1.0k
Bénédiction céleste III Your team gains Omnivamp. Excess healing is converted to a shield up to Health. prismatic 4.59 — 4.63 4.56 48% 466
Grandeur et démesure Your team becomes large, gaining Health and max Health. prismatic 4.59 — 4.72 4.53 47% 914
Tenir le front Champions in your back 2 rows gain Ability Power and Attack Damage for each champion that starts combat in your front row. prismatic 4.59 — 4.86 4.44 49% 863
Reliques de la lumière Choose 1 of 5 Radiant Items. Gain a Magnetic Remover. prismatic 4.59 4.56 4.63 4.56 49% 1.1k
Don du gardien Gain a random 2-cost champion now. Gain the same one again every time you level up. Champion: {Set18.Augment.CaretakersAllyChampion} silver 4.60 4.60 4.43 — 48% 303
Prêt anticipé+ Gain Gold. Your next augment is one tier lower. gold 4.60 — 4.60 — 48% 631
Défaite planifiée After losing your combat, gain gold and a free Shop reroll. gold 4.60 4.60 — — 49% 592
Gants porte-bonheur+ Thief's Gloves will always give your champions ideal items. Gain Sparring Gloves now, then another after player combats. prismatic 4.60 — 4.45 4.70 46% 630
Aléatoire jacta est+ Gain a random Emblem and a Reforger. silver 4.61 — 4.61 4.80 47% 639
Gagnant-gagnant After player combat, gain XP if you won or XP if you lost. gold 4.61 4.58 4.91 4.93 48% 1.0k
Spécialiste des fins de partie When you reach Level , gain gold. silver 4.62 — 4.60 8.00 49% 211
Butin aléatoire Gain 1 random component, gold, and 1 random 5-cost champion. silver 4.62 — — 4.62 48% 216
Croissance explosive Now and at the start of the next rounds, gain XP. gold 4.62 — 4.62 — 50% 750
Deux de moins Gain a Guinsoo's Rageblade. When players are eliminated, gain gold. Fates Championship, 2021 gold 4.62 4.62 — — 48% 1.0k
Ascension sociale Buying XP costs less. Gain Health and Shop rerolls whenever you level up. prismatic 4.62 4.62 — — 49% 373
Abondance de ceintures Gain Giant's Belts. Your Giant's Belts grant + bonus Health. prismatic 4.63 — 4.41 4.83 48% 855
Buffs à gogo Gain a Red Buff, a Blue Buff, and a Champion Duplicator. prismatic 4.63 — 4.67 4.60 47% 842
Arcaniquement Viktor-ieux After seconds of combat, stun the enemy team for seconds. Repeat this after seconds of combat. TFT Macao Open, 2024 gold 4.64 — 4.70 4.62 48% 429
Construct a Companion The next -cost champion you buy is -star. Gain gold. gold 4.64 — 4.63 5.00 46% 203
Secteur commercial Gain a Shop reroll every round. Gain gold. gold 4.64 4.64 — — 47% 746
Bac de recyclage+ Gain 1 random completed item now, and 1 component after player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems). gold 4.65 — 4.51 4.81 48% 1.2k
Feu concentré Your team gains Attack Damage. Every seconds, they gain more. silver 4.66 — 4.89 3.83 43% 113
Armure improvisée I Champions without items equipped gain Armor and Magic Resist. silver 4.67 5.14 4.45 4.72 49% 195
Chefs cuisiniers At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion permanent Health. Gain a Frying Pan. gold 4.68 4.68 4.85 4.53 46% 228
Cursed Crown Gain + max team size, but you take double player damage when you lose a player combat. prismatic 4.68 5.61 4.33 5.33 46% 122
Victoire annoncée Set your win streak to +. Gain gold. silver 4.69 4.72 4.33 — 34% 35
Forgeron ambulant Gain an Artifact Anvil now and after every player combats. prismatic 4.69 4.69 — — 48% 270
Bronze pour la vie I Your team gains Damage Amp for each Bronze-tier trait. gold 4.70 — 4.94 4.52 48% 288
Jeu de patience Gain rerolls now. Each round, gain free reroll if you did not buy a champion last round. silver 4.71 4.70 4.85 — 47% 528
Besace héroïque+ Gain 2 Lesser Champion Duplicators. Gain gold. gold 4.72 — 4.72 — 46% 624
Emblématiquement Gain random Emblems and gold. prismatic 4.72 4.73 — 4.63 45% 515
Orbes de soins I When an enemy dies, a nearby ally is healed for Health. silver 4.73 — 4.77 4.60 45% 187
Armure improvisée II Champions without items equipped gain Armor and Magic Resist. gold 4.73 5.16 4.66 4.61 44% 336
Investissement++ Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). prismatic 4.73 — — 4.73 44% 713
Abonnement premium Gain a package containing a -cost champion, a 2-star -cost champion, and gold. At the start of the next stages, gain the package again. prismatic 4.73 — 4.71 5.23 47% 326
Couronnement Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder Attack Speed, Attack Damage, and Ability Power. prismatic 4.74 — 4.62 4.81 44% 1.2k
Objets de Pandore II Round start: items on your bench are randomized. Gain random components and gold. gold 4.75 4.67 4.76 4.82 45% 938
Esprit d'équipe Gain a Lesser Champion Duplicator. Gain another after player combats. This item allows you to copy a 3-cost or less champion. silver 4.76 4.55 4.86 6.00 46% 530
U.R.F. Gain a Spatula. Champions holding Spatula or Frying Pan items gain Attack Speed and Mana Regen. gold 4.77 4.90 4.76 4.68 45% 885
Artefacts à la rescousse Gain random Artifact. When you drop below Health, gain more random Artifact, random completed item, and random components. Remix Rumble Championship, 2023 prismatic 4.78 4.78 — — 44% 321
Fin de partie Gain XP at the start of player combat rounds. Your 5-cost champions gain Health and Attack Speed. Cyber City Tactician's Crown, 2025 gold 4.79 4.79 — — 43% 317
Relances régulières Gain free Shop rerolls now and every round for the rest of the game. prismatic 4.80 — — 4.80 43% 1.1k
Justice critique Gain Hands of Justice. Allies equipped with Hand of Justice gain Precision and Critical Strike Chance. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. prismatic 4.80 — 4.78 4.81 44% 435
Partage emblématique Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain Attack Speed. {Augment.Variant.WeStickTogether.Tooltip} {Augment.Variant.WeStickTogether.Trait} Into The Arcane Tactician's Crown, 2025 prismatic 4.80 4.80 — — 45% 87
Lames tueuses Gain a Deathblade. Deathblades permanently gain Attack Damage whenever their holders score a takedown. prismatic 4.81 4.85 4.93 3.25 44% 128
Spéculation Gain gold. Your max interest is increased to 10. prismatic 4.81 4.79 5.03 4.62 41% 264
Orbes de soins II When an enemy dies, a nearby ally is healed for Health. gold 4.83 — 4.95 4.76 46% 375
Obstination Champions that fight in player combat cannot be benched or sold. Your team gains Health, and Attack Damage and Ability Power after player combat. gold 4.84 4.84 — — 48% 25
Cadeau d'anniversaire Gain a 2-star champion and gold each time you level up. The champion's cost tier is your level minus (max: -cost). prismatic 4.85 4.78 5.75 5.00 43% 158
Soutien indéfectible Your units gain Attack Damage and Ability Power for each non-unique Trait active across your team. silver 4.86 — 4.90 4.74 47% 98
Attente récompensée Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. gold 4.86 4.86 5.00 — 42% 231
Optimisation optimisée Your next augment is one tier higher. silver 4.88 5.24 4.69 — 42% 605
Investissement+ Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). prismatic 4.88 — 4.88 — 42% 477
Besace héroïque++ Gain 2 Lesser Champion Duplicators. Gain gold. gold 4.90 — — 4.90 43% 717
Ticket prismatique Each time your shop is rerolled you have a % chance to gain a free reroll. prismatic 4.91 4.99 4.80 5.04 42% 938
Prêt anticipé Gain Gold. Your next augment is one tier lower. gold 4.92 4.92 — — 43% 411
Pluie d'argent Gain gold now and every round for the rest of the game. prismatic 4.92 — — 4.92 42% 1.2k
Centre d'excellence Your champion that starts combat in the center of the front row gains Damage Amp and max Health. silver 5.03 — 5.05 5.00 41% 86
Gants porte-bonheur Thief's Gloves will always give your champions ideal items. Gain Sparring Gloves and gold. prismatic 5.03 5.03 — — 35% 72
Cuisine du Tacticien Gain a random Emblem. After rounds, gain a Tactician's Cape. prismatic 5.04 5.02 5.13 5.75 35% 185
Mana du protecteur Gain a Protector's Vow. Protector's Vow grants its holder additional Mana from all sources and max Health. gold 5.18 5.27 5.22 3.40 37% 156
Banc de Pandore At the start of every round, champions on the rightmost bench slots transform into random champions of the same cost. Gain gold. silver 5.29 5.36 5.26 5.13 35% 691
Mannequinification Lose all champions on your board and bench. Gain a Training Dummy with of their combined health. The dummy gains Health per stage. Gain a random non-tank 2-star 2 cost champion. silver 5.85 — 5.85 — 19% 26
Plus-values I Store gold equal to the interest you earn. On -, gain gold equal to of the stored gold. Gain gold now. silver — — — — — —
Livraison de champion Gain -cost champions. After rounds, gain more. silver — — — — — —
Livraison de champion+ Gain -cost champions. After rounds, gain more. silver — — — — — —
Livraison de champion++ Gain -cost champions. After rounds, gain more. silver — — — — — —
Élue du soleil Gain a Leona, a Kayle, and a Sejuani. Leona gains permanent max Health each round, increased by for each unique 3-star champion fielded. silver — — — — — —
Charge cognitive Gain gold and XP. silver — — — — — —
Charge cognitive+ Gain gold and XP. silver — — — — — —
Électrocharge I Every attacks an ally takes, they deal - (based on current Stage) magic damage to nearby enemies ( second cooldown). silver — — — — — —
Expédition At the start of every round, lose the champion in the rightmost bench slot. After losing gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. silver — — — — — —
Vous vous sentez en veine ? Gain gold, then flip a coin. If heads, gain more gold. silver — — — — — —
Tout feu tout flamme Your 1 and 2-cost Inferno champions gain Attack Damage and Ability Power. The one who did the most damage last combat gains double. Gain a Varus and an Akali. silver — — — — — —
Forge A Friend The next -cost champion you buy is -star. Gain gold. silver — — — — — —
Investissement pour le futur Your Tactician loses Health, but after player combats, gain 4-cost champions and gold. silver — — — — — —
Câlin collectif I Combat start: Champions grant other adjacent champions Armor and Magic Resist. This effect stacks. silver — — — — — —
Sac de butin I Gain 1 random completed item. silver — — — — — —
Coup d'envoi Gain a random -star -cost champion and gold. silver — — — — — —
Régicide After winning player combat, gain gold. If they had more health than you, gain Gold instead. Gain gold. silver — — — — — —
Dé pipé Your dice and coins are luckier. Roll a die and gain gold equal to the number rolled. Then flip a coin and gain gold if you flip heads. silver — — — — — —
Uns, deux, trois Gain 1-cost champions, 2-cost champion, and 3-cost champion. silver — — — — — —
Objets de Pandore I Round start: items on your bench are randomized. Gain random component. silver — — — — — —
Ascension partielle After seconds of combat, your units gain Damage Amp. silver — — — — — —
Séries rapides You gain twice as much progress towards win and loss streaks. Gain gold. silver — — — — — —
Magie résiduelle Your team gains Health. Each time you purchase a Wisp, increase this by . silver — — — — — —
Magie résiduelle+ Your team gains Health. Each time you purchase a Wisp, increase this by . silver — — — — — —
Magie résiduelle++ Your team gains Health. Each time you purchase a Wisp, increase this by . silver — — — — — —
Jour de relance Gain free Shop rerolls. silver — — — — — —
Destin argenté++ Gain a random Silver Augment and gold. silver — — — — — —
La Tour Gain a giant Training Dummy. Every seconds, it zaps the nearest enemies dealing max Health true damage. silver — — — — — —
Twin Guardians Your team gains Armor and Magic Resist for each ally that starts combat in the front rows. silver — — — — — —
Verticalité I Champions gain Attack Damage, Ability Power, Armor, and Magic Resist for each ally that shares a trait with them. silver — — — — — —
Wisp Rebate Each time you purchase a Wisp, gain gold. Gain gold now. silver — — — — — —
Esprits en solde Each time you purchase a Wisp, gain gold. Gain gold now. silver — — — — — —
Esprits en solde+ Each time you purchase a Wisp, gain gold. Gain gold now. silver — — — — — —
Liberté ! You can always move freely on Carousel rounds. Gain gold. silver — — — — — —
Stratégie de ligne arrière Gain a 3-cost non-Tank champion and an Emblem that matches their class. gold — — — — — —
Bête intérieure Primal grants an additional Blessing. Gain a Vi now and a Nidalee after rounds. gold — — — — — —
Bête intérieure Primal grants an additional Blessing. Gain a Vi now and a Sivir after rounds. gold — — — — — —
Bête intérieure+ Primal grants an additional Blessing. Gain a Vi and a Nidalee. gold — — — — — —
Bête intérieure+ Primal grants an additional Blessing. Gain a Vi and a Sivir. gold — — — — — —
Appel de la floraison When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain a Yunara, a Yorick, and a Karma. gold — — — — — —
Cadeaux bonus Whenever you open a loot orb, you have a chance to gain a gray loot orb. Gain gray loot orbs. gold — — — — — —
Cadeaux bonus+ Whenever you open a loot orb, you have a chance to gain a gray loot orb. Gain gray loot orbs. gold — — — — — —
Booster Gain gold of random champions. (At least one -cost guaranteed!) gold — — — — — —
Booster+ Gain gold of random champions. (At least one -cost guaranteed!) gold — — — — — —
Booster++ Gain gold of random champions. (At least one -cost guaranteed!) gold — — — — — —
Plus-values II Store gold equal to the interest you earn. On -, gain gold equal to of the stored gold. Gain gold now. gold — — — — — —
Faveur du gardien Gain a component anvil when you reach level 5, 6, 7, and 8. Component anvils offer 4 choices. gold — — — — — —
Grâce du Challenger At the start of combat, allies gain Attack Speed for seconds. On takedown, allies dash to their next target and gain this bonus again. gold — — — — — —
Accélérateur mécanique Your team gains Attack Speed every seconds in combat. gold — — — — — —
Surcharge cognitive Gain gold, -star -cost champion, -cost champion, -cost champions, XP, and Shop reroll. gold — — — — — —
Flore vorace Gain a Flora Fatalis emblem. The champion holding the emblem gains increased benefits from Flora Fatalis. Gain gold. gold — — — — — —
Acolyte de l'Assemblée When you choose to continue gathering Coven essence, heal Tactician health. Gain a Camille, an Elise, and a Caitlyn. gold — — — — — —
Implants cybernétiques Your champions holding an item gain Health and Attack Damage. Gain a B.F. Sword. gold — — — — — —
Liaison cybernétique Your champions holding an item gain Health and Mana Regen. Gain a Tear of the Goddess. gold — — — — — —
Sombre rituel Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn. gold — — — — — —
Électrocharge II Every attacks an ally takes, they deal - (based on current Stage) magic damage to nearby enemies ( second cooldown). gold — — — — — —
Agrandissement Fae pixies are now larger and grant more Attack Damage and Ability Power. Fae champions gain Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan. gold — — — — — —
Quatre équipé Gain a random 4-cost champion. For each item equipped to that champion, your team gains health. gold — — — — — —
Fondation de première ligne Gain a 2-star 1-cost Tank champion and an Emblem that matches their class. gold — — — — — —
Gain de 21 PO Gain gold. gold — — — — — —
Acier doré Gain two 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain Durability. K.O. Coliseum Tactician's Crown, 2025 gold — — — — — —
Câlin collectif II Combat start: Champions grant other adjacent champions Armor and Magic Resist. This effect stacks. gold — — — — — —
Stratégie d'investissement I Your champions gain permanent max health per interest you earn. Gain gold now. gold — — — — — —
Eh ouais, c'est moi. Gain a championship hex in the bottom right corner. The champion in it gains Damage Amp and Attack Speed, and drops gold every takedowns. Lore & Legends Tactician's Crown, 2026 gold — — — — — —
Extraction d'objet The first times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain an Azir, Veigar, and a Rek'Sai. gold — — — — — —
Dés magiques Roll 3 dice. Gain rewards based on their total. {Augment.Variant.MagicRoll.Reward} gold — — — — — —
Avidité Gain gold now, then gold at the start of every stage. Picking up gold makes your Tactician larger. gold — — — — — —
Avidité+ Gain gold now, then gold at the start of every stage. Picking up gold makes your Tactician larger. gold — — — — — —
Abri naturel Champions that start combat adjacent to an Elderwood plant gain Attack Speed and heal of their maximum Health every seconds. Gain an Alistar, an Ornn, and a Xayah. gold — — — — — —
Monstre de la Jungle omega You can now choose a second Alpha Riftbeast. Alpha Riftbeasts gain max Health and Attack Speed. Gain a Scuttlecrab, a Cinderling, and a Pebbles. gold — — — — — —
Petit compagnon poilu While Sprykin is active, gain a second BFF summon that is as powerful. Gain a Teemo, a Veigar, and a Kobuko. gold — — — — — —
Soleil et Lune Your Lunar champions gain Health and Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and a Diana. gold — — — — — —
Soleil et Lune+ Your Lunar champions gain Health and Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and an Aphelios. gold — — — — — —
Bye bye boutique Disable your Shop for the next rounds. Then gain XP. gold — — — — — —
Stats à foison ! Your team gains Health, Attack Damage, Ability Power, Armor, Magic Resist, Attack Speed, and Mana. gold — — — — — —
Secteur commercial+ Gain a Shop reroll every round. Gain gold. gold — — — — — —
Sans rival You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix. gold — — — — — —
Unrivaled You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix. gold — — — — — —
Verticalité II Champions gain Attack Damage, Ability Power, Armor, and Magic Resist for each ally that shares a trait with them. gold — — — — — —
Service 3 étoiles The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies. Gain a Lesser Champion Duplicator. gold — — — — — —
Repaire du baron Gain a random Tank item. After seconds of combat, your team gains bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025 prismatic — — — — — —
Champion en kit Gain a random -star -cost champion. Gain gold. prismatic — — — — — —
Trésors enfouis III Gain a random item component now and at the start of the next rounds. prismatic — — — — — —
Quête de composant Gain a random component and gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain gold. prismatic — — — — — —
Pile ou face Gain gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain Completed Item anvils. prismatic — — — — — —
Pile ou face+ Gain gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain Completed Item anvils. prismatic — — — — — —
Pile ou face++ Gain gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain Completed Item anvils. prismatic — — — — — —
Stratégie d'investissement II Your champions gain permanent max health per interest you earn. Your max interest is increased by . Gain gold now. prismatic — — — — — —
Maîtresse des origines Open an armory and choose one of traits. Gain a Lux with that trait and a Spear of Shojin. Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait prismatic — — — — — —
Enclumes imbriquées Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain gold. prismatic — — — — — —
Enclumes imbriquées+ Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain gold. prismatic — — — — — —
Nesting Dolls After a champion dies in combat, spawn a copy of them one star level lower with health. Gain free rerolls. prismatic — — — — — —
Nesting Dolls After a champion dies in combat, spawn a copy of them one star level lower with health. Gain free rerolls. prismatic — — — — — —
Nesting Dolls After a champion dies in combat, spawn a copy of them one star level lower with health. Gain free rerolls. prismatic — — — — — —
Shopping intensif When you level up, gain a number of Shop refreshes equal to your level +. Gain gold. prismatic — — — — — —
Starring Up After 3-starring champions, set your level to . Gain rerolls now and at the start of every round. prismatic — — — — — —
Subscription Service Now and at the start of each stage, open a shop of unique -cost champions and gain gold. prismatic — — — — — —
Croissance typique Gain a random emblem. After fielding non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward. prismatic — — — — — —
Besace d'Urf Gain Spatula, random components, and gold. prismatic — — — — — —
Verticalité III Champions gain Attack Damage, Ability Power, Armor, and Magic Resist for each ally that shares a trait with them. prismatic — — — — — —

Comment se servir vraiment de cette liste

Les moyennes d’augments sont les chiffres les plus mal utilisés de TFT. Chaque augment de cette page a été pris par un joueur qui le jugeait adapté à son plateau, donc le classement mesure l’augment plus les situations où les gens le prennent. Un augment qui n’est pris que quand il est parfait aura l’air exceptionnel. Un augment pris comme le moins mauvais des trois aura l’air catastrophique même s’il est correct.

Deux habitudes corrigent ça. D’abord, comparez à l’intérieur d’un tour : la colonne 4-2 vaut mieux qu’une moyenne globale, parce qu’elle dit ce que fait l’augment quand la partie a déjà pris sa forme. Ensuite, comparez les trois qu’on vous propose, pas le tableau entier — la question n’est jamais de savoir si l’augment est bon, mais s’il est le meilleur des trois pour ce plateau.

The augments chapter covers rarity patterns — why a silver first augment means the game owes you something bigger later, and how to read the offer instead of the ratings. Per-comp augment shortlists live on each comp page.

D’où viennent ces chiffres. Les placements, taux de victoire et taux de pick sont agrégés depuis des parties classées de Teamfight Tactics — le même jeu de données que lit l’application NoxuTFT, rafraîchi toutes les six heures. Les coûts des champions, les synergies, les recettes d’objets et les paliers viennent des données de jeu de Riot. Les lettres de tier sont relatives à ce set : S correspond aux 10 % de meilleurs placements moyens, pas à un seuil absolu, et les champions sont classés à l’intérieur de leur palier de coût, parce qu’un 5 or n’a une bonne moyenne que parce qu’on ne l’atteint qu’en position gagnante. NoxuTFT n’est pas affilié à Riot Games.