Patch notes · Set 18 ·Patch 17.6

TFT patch 17.6 notes

Patch 17.6 landed 23 June 2026 with 67 numbered changes. Every unit, item, trait and augment Riot touched is below with its icon.

Patch 17.6
49 buffs 13 nerfs 5 adjusted Riot's notes ↗

Welcome back party people! Patch 17.6 is a smaller patch with a few buffs, specific nerfs, and a sweeping pass on Augments. The balance of the set is in a good spot right now, and we don’t want to shake too much up ahead of our regional tournaments. But where things are shaking up is Pengu’s Party, which has quite a few balance changes to keep the party going! This will be a three week long patch (one week longer than usual), with 17.7 coming on July 15th to allow Rioters to take a week long break.

Riot Games · patch 17.6 notes
Nerfed 1

Units 17 changes · 2 notes

UNITS: TIER 1 LARGE CHANGES

As our only champion that rolls dice and deals cards, Twisted Fate has found himself low-rolling and drawing bricks—which should hit hard, no? We’re giving him some much-needed buffs that’ll hopefully return him to a board, card table, or gambler’s den near you.

  • Twisted Fate Min Ability Damage AP 190/285/430/730205/305/460/800
  • Twisted Fate Max Ability Damage AP 380/570/860/1460410/610/920/1565
UNITS: TIER 2 LARGE CHANGES

With a targeted Meeple (7) nerf for the Gnar reroll comp, we’re able to go light with our nerf here. Mordekaiser and a Heat Death (Champion Augment) buff in one patch!?

Gnar 5-cost · Elderwood Nerf
  • Base AD 5048
  • Mordekaiser Initial Shield 350/425/550350/450/625
  • Mordekaiser Shield Channel 75/90/10575/100/115
UNITS: TIER 3 LARGE CHANGES

Our 3-costs are all very close in terms of balance, but Viktor’s Psionic Storm is just a tad under the weather.

  • Viktor Ability Damage 190/290/500200/300/530
  • Lulu Altar Spell Damage 150/225/375 AP160/240/400 AP
  • Lulu Serpent Spell Damage 140/210/335 AP150/225/360 AP
UNITS: TIER 4 LARGE CHANGES

With Shepherd’s AP share in check, we’re able to buff Karma and LeBlanc in hopes they can find homes in their AP Shepherd flex lines and others alike. As a Threat-like tank, if Morgana can’t do the tanking, she’s just a nice passive trait for your team. With more HP gain and ally healing, this Dark Lady should now bring more light to your boards.

Karma 1-cost · Blossom Buff
  • Split Damage AP 570/855630/945
LeBlanc 2-cost · Elderwood Buff
  • Passive Damage AP 62/9366/99
  • Sigil Damage 85/130 AP95/145 AP
Master Yi 3-cost · Blossom Buff
  • Spell Damage AD 50/75 AD55/85 AD
Morgana 4-cost · Coven Buff
  • Health Gain AP 525/625600/700
  • Ally Heal AP 100/150125/185
  • Aurelion Sol Non-Mech Spell Damage 320/480 AP335/505 AP
  • Nami Primary Spell Damage 440/660 AP460/690 AP
  • Nami Secondary Spell Damage 110/165 AP125/185 AP
UNITS: TIER 5 LARGE CHANGES

Shen’s Attack Speed will no longer decay over the course of his ability, but he’s still mana locked so he won’t chain cast with absurdly high amounts of Attack Speed. Expect him to be more exciting as he now consistently hits faster and always buffs himself with his ability.

  • Shen will always gain his Attack Speed bonus after casting his ability, even if it does not hit himself.
  • Shen’s Attack Speed buff no longer decays when buffing Shen. Other allies receive the same decaying buff.

Traits 16 changes · 3 notes

TRAITS LARGE CHANGES

Anima (6) is back on the buff list, this time with a small, but focused buff to ensure you’re able to spike faster with your initial rewards. We’ve also got a few Arbiter buffs for the combos that are feeling a bit Arbitrary. One of the biggest winners of last patch was reroll Gnar, which didn’t actually stay at Level 6 to slow roll for long. Instead, Gnar enjoyers opted to play for Levels after collecting enough Gnars, and then print the rest with Meeple (7). We don’t think Gnar is that far off in terms of balance, but the consistency of this comp is held together by its access to Level 9 through Meeple’s econ rewards. We’re shipping a small and targeted econ nerf here for Meeple (7), and going light on the Gnar nerf in an effort to keep the comp viable without the consistent dominance. N.O.V.A. has a few fun fantasies with the Striker Selector, but too few of them haven’t been viable. We’re shipping buffs to the least selected, so keep your eyes out for new N.O.V.A. carries that’ll change the acronym to Nerf Overdue Very Appealing. Okay, not likely to take them into a “need nerf now” situation, but you try making an acronym out of N.O.V.A. With our Shepherd AP nerf in our mid-patch update for 17.5 we’re able to move more power into the Summon itself and a few of the carries found in Shepherd comps. This should result in a much stronger summon, especially at Shepherd (7).

Akali 1-cost · Inferno Buff
  • Damage 12/18/24/30% AD15/22/28/34% AD
  • 2x Lesser Duplicator 2x Lesser Duplicator2x Lesser Duplicator + 5g
  • Arbiter Input - Rerolled Last Turn Gain Attack Speed: 35/55%40/65%
  • Gain Resists 45/7055/80
  • Gain Shield 44/66%48/70%
  • Gain Gold 30%35%
  • N.O.V.A (5) Bonuses Caitlyn Headshot Damage: 40%50%
  • Kindred Damage Amp 10%15%
  • Arbiter Output Combat Start Shield Duration: 8s10s
  • Meeple (7) Gold per 2-cost Cloned 53
  • Mecha AD/AP 25/45/35%25/40/40%
  • Shepherd (5) Tail Sweep Damage 200 AP230 AP
  • Shepherd (5) Health Multiplier (Stage 4-6) 6.5/7.25/8.5x6.75/7.8/9.5x
  • Shepherd (7) Shield 430 AP460 AP
  • Shepherd (7) Tail Sweep Damage 200 AP275 AP
  • Shepherd (7) Health Multiplier (Stage 4-6) 6.5/7.45/9.5x6.75/8/10x
  • Anima Squad (6) 15g cashout removed
  • 3x 4-cost cashout removed
  • More likely to receive Component/Emblem rewards

Augments 34 changes · 9 notes

AUGMENTS LARGE CHANGES

The bulk of our balance focus for this patch is Augments, so expect a very long list with a few highlights here. With this pass, one of our goals is to make Augments more general and less specific to lobby shapes/builds. Things like Best Friends I/II—which previously only granted Armor—now gets both Armor and Magic Resist, while Blood Offering will also grant AP in addition to AD, making it a solid take for AP comps. We’re also buffing many of our Augments that just haven’t been hitting the mark in terms of power. You’ll notice quite a few buffs for Augments that provide Thief’s Gloves. On the nerf list, we’ve got some overdue nerfs for Birthday Reunion, Expedition, and Self Destruct (Gragas). We’ve also got nerfs to Restart Mission that remove its powerful interaction with open fort-style (not playing a full board to lose streak + econ) Augments that took away the tradeoff for the Augment. We’ve opted to disable Critical Success, which in most cases was very weak and sometimes never cashed out. But in situations where you could build a bunch of crit items early, it could provide a fast and powerful spike. Overall, the Augment required too specific of a set up to be worth rebalancing. We moved Loot Singularity’s (Dark Star) cashouts around to grant components earlier and keep it on pace with other Gold Augments. We also reworked the final cashout and removed the impossible-to-achieve ones, but Cashout 16 will be VERY hard to hit.

Band of Thieves II Prismatic augment Buff
  • Turn Delay 86
  • Turn Delay 65
Bodyguard Training Gold augment Buff
  • Base Resists 1015
Build A Bud Prismatic augment Buff
  • Gold 810
Early Learnings Gold augment Nerf
  • Initial AD/AP 85
Expedition Silver augment Nerf
  • Gold 2015. Made Mutually Exclusive to 1 Player
Forged In Strength Prismatic augment Buff
  • Health Threshold 3530
Going Long Prismatic augment Buff
  • Initial Gold 1316
Golden Gamble Prismatic augment Buff
  • Gold 12
  • Gold 23
Late Game Specialist Silver augment Nerf
  • no longer exclusive with Level Up! Gold 3027
Living Forge Prismatic augment Buff
  • Rounds 89
Pilfer Gold augment Nerf
  • Gold for TG 2119
Retribution Prismatic augment Buff
  • Bonus Crit Chance 15%25%
Shimmerscale Essence Prismatic augment Buff
  • Rounds 67
U.R.F Gold augment Nerf
  • Gambit Gold 63
  • 30 Matter 1 Reforger/Remover1 component
  • 70 Matter 1 component1 Reforger/Remover + 1 gold
  • 150 Matter 1 Lesser Duplicator1 Component
  • 300 Matter 1 Component1 Lesser Duplicator + 1 gold
  • Cashout 16 Threshold 555777
  • Best Friends I/II now also grants Magic Resist. Armor/Magic Resist 13/229/14
  • Blood Offering HP Loss 20% max HP15% max HP. Shield Amount: 30% max HP
  • Contract Killer (Pyke) Bonus Tank Damage 60%75%
  • Forward Thinking Rounds 56
  • Heat Death (Mordekaiser) Active Ability Damage AP 50/75/11555/82/140
  • High Voltage Bonus Damage 20%25%
  • ReinFOURcement Gold 57
  • Restart Mission 2* 2-costs 32
  • Self-Destruct (Gragas) Ability Damage AP 250/375/600225/335/550
  • Timestream also grants all allies 100 Health. AS Per Reroll 0.25%0.3%
  • Treasure Hunt Gold Per Chest 16g18g. 5th Treasure Chest is now always 1 Artifact Anvil + 4 Gold
  • Two Tanky Health 450375. Shield Amount: 40%
  • Wise Spending Gold 31
  • Loot Singularity: Cashouts 17-20 removed
  • Cashout 16 Reward: Ahri’s Aura/Varus’ Obsession/Soraka’s Miracle + 3 Removers
  • Birthday Reunion initially grants 3 gold. 2-star 2-cost champion granted at Level 5.
  • Critical Success Disabled
  • Deadlier Caps Rabadon Deathcaps also grant 1 Mana Regen.
  • Lucky Gloves 2-1 version also grants 4 gold
  • Recombobulator Also grants 3 free rerolls
  • Restart Mission mutually exclusive from: Expedition, Clear Mind and AFK
  • Retribution Removed

Bug fixes & notes 21 notes

PENGU’S PARTY
  • Nitro Bonus HP Per Stage on R-0B0T and T-H3X: Stage 3: 100 > 150, Stage 4 300 >> 380
  • Nitro T-H3X Laser AP Damage: 580 >> 610
  • The Crew Base Rocket Damage: 95 >> 105
  • The Crew Upgraded Rocket Damage: 120 >> 130
  • Bronze Honeymancy Damage Per Bee: 12 >> 10
  • Prismatic Honeymancy Damage Per Bee: 25 >> 21
  • Demacia Mana Reduction per rally: 8% >> 7%
  • Bronze Demacia: Armor/MR: 15 >> 12
  • Prismatic Demacia: Armor/MR: 20 >> 15
  • Demacia Galio Ally Shield Grant: 400/550/2000 %AP >> 360/500/2000 %AP
  • Prismatic Overlord AD/AP Gain: 35 >> 40
  • Prismatic Mountain Permanent HP per round: 60 >> 70
  • Pyro Attack Speed per 5 Cinders: 2.0% >> 2.25%
  • Prismatic Coven Mana to Give when ally cast: 8 >> 10
  • Storyweaver Kayle Active AP Damage 125/250/390/730 >>125/250/390/700, Passive Damage: 15/35/45/85 >> 15/35/45/80
BUG FIXES
  • Fixed a bug with Soraka’s Blessing of Prosperity where the tooltip on the God Prop displayed the wrong numbers.
  • Fixed a bug where Two Tanky could create an additional copy of the Shepherd Summon.
  • Pengu’s Party Ixtal 920 and 1000 Cashouts will now properly grant their associated loot.
  • Pengu’s Party Nitro Fixed a bug where R-080T incorrectly showed their splash as T-H3X on mobile.
  • Pengu’s Party Overlord will now chomp allies before piloting the SuperMech if the Overlord is also the Mech-Pilot.
  • Pengu’s Party Shimmerscale: Draven's Axe Now shows stacks on it during the planning phase.

Where these come from. Every number and every designer comment on this page is Riot's, taken from the official Teamfight Tactics patch notes, and each patch links back to its source. What NoxuTFT adds is the join to Set 18's champions, items, traits and augments, so a change shows the thing it touches instead of naming it. The buff and nerf arrows are worked out from the attribute and are occasionally wrong — the original values are always printed beside them. NoxuTFT is not affiliated with Riot Games.