永恒之森
Gain placeable Elderwood plants.
Enchanted Wilds中的每个羁绊、它的档位、携带它的英雄,以及每一档在排位里的真实表现。
没有匹配的结果。
Gain placeable Elderwood plants.
After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and max Health.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain more.
After seconds of combat, the Eclipse kills the lowest Health enemy, repeating every seconds.
Inferno damage Burns and Wounds enemies for seconds. Inferno Burns stack with other Burns.
At Combat Start and after dropping below Health, Vanguards gain a max Health Shield for seconds.
Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. An Avatar's chosen Trait is counted twice for Trait bonuses.
Your team gains Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains Durabilty. While above, your team gains Damage Amp.{Set18.Unit.Alune.CombatSpacer}{Set18.Unit.Alune.Phase}
Your team gains Mana Regen, increased for Invokers.
Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
Your team gains Attack Speed. Rapidfire champions gain more on every attack, up to stacks.
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for seconds, they gain Damage Amp.
Gain seed when your strongest Ivern casts, plus every combat. Ivern uses seeds to grow a hex on your board that grants a bonus to its occupant. Seeds: / Current Biome: {Set18.Trait.Greenfather.Tooltip.BiomeName} {Set18.Trait.Greenfather.Tooltip.HexType1} {Set18.Trait.Greenfather.Tooltip.HexType2} {Set18.Trait.Greenfather.Tooltip.HexType3}
Ravagers gain Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below Health.
Your team gains max Health. Brawlers gain more.
Choose one of four Primal Blessings.
Your team gains Armor and Magic Resist. Defenders gain more.
Whenever an enemy within hexes dies, your strongest Old Growth champion gains permanent max Health. Current:
Flora Fatalis champions harvest enemies on takedown, gaining:
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost. {Set18.Trait.Blackthorn.Tooltip}
Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another. {TraitTags.DravenUniqueTrait.BountyDescription}{TraitTags.DravenUniqueTrait.Tracker}
Your team gains Durability, increased to if or more Zyra plants are alive.
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher. Adaptors gain Ability Power or Attack Damage, depending on which is higher.
Summoners empower their summons in different ways. Yorick: + Health Azir: + Damage Mama Beak: + Damage Zyra: + Plant Attacks
Your team gains Durability. Juggernauts gain more.
Caustic damage % Shreds and Sunders enemies for seconds. Shred: Reduce Magic Resist Sunder: Reduce Armor
Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below Health, they heal for each Pixie.
Gather Essence by killing champions, plus more by losing player combat. Beginning at Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
Monoliths gain Armor and Magic Resist for each enemy targeting them.
Nidalee's abilities Track enemies they damage. Tracked enemies take 10% more damage from abilities, and 20%% more from Nidalee's abilities.
羁绊下面的每一行是一档,以及停在这一档的棋盘的平均名次。值得注意的规律是:最高档并不可靠地等于最好的一档。从四人口升到六人口要占掉两个上场位,如果这两个位置给了什么都不做的一费卡,羁绊加成就得胜过两个真正能打的棋子才划算。多数时候它做不到。
样本量也会反过来起作用。一个羁绊的最高档通常是已经赢着的人靠纹章达成的,所以样本很小且偏好看。有十万场的档位可以信;只有三百场的,当成轶事看。
纹章是绕过这一切的捷径——用金铲铲合成的道具,把一个羁绊给到本来没有它的棋子,让四人口的档变成三人口。每个纹章及其配方都在装备页 — 按纹章筛选即可。
这些数字从哪来。 名次、胜率和登场率来自云顶之弈排位对局的汇总——与 NoxuTFT 客户端读取的是同一份数据,每六小时刷新一次。英雄费用、羁绊、装备合成和羁绊档位来自拳头的游戏数据。梯度字母只在本赛季内部相对成立:S 表示平均名次前 10%,不是一个绝对门槛;英雄只在同费用段内排名,因为五费英雄的平均值好看,只是因为你只有在赢的局面里才够得到它。NoxuTFT 与拳头游戏没有关联。