エルダーウッド
Gain placeable Elderwood plants.
Enchanted Wildsのすべての特性、その発動数、それを持つチャンピオン、そして各段階がランクマッチで実際にどう働くか。
該当するものがありません。
Gain placeable Elderwood plants.
After combat, your Wisps are empowered. Blossom champions gain Attack Damage, Ability Power, and max Health.
Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain more.
After seconds of combat, the Eclipse kills the lowest Health enemy, repeating every seconds.
Inferno damage Burns and Wounds enemies for seconds. Inferno Burns stack with other Burns.
At Combat Start and after dropping below Health, Vanguards gain a max Health Shield for seconds.
Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar. An Avatar's chosen Trait is counted twice for Trait bonuses.
Your team gains Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains Durabilty. While above, your team gains Damage Amp.{Set18.Unit.Alune.CombatSpacer}{Set18.Unit.Alune.Phase}
Your team gains Mana Regen, increased for Invokers.
Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.
Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
Your team gains Attack Speed. Rapidfire champions gain more on every attack, up to stacks.
Hunters gain Attack Damage. If a Hunter hasn't swapped targets for seconds, they gain Damage Amp.
Gain seed when your strongest Ivern casts, plus every combat. Ivern uses seeds to grow a hex on your board that grants a bonus to its occupant. Seeds: / Current Biome: {Set18.Trait.Greenfather.Tooltip.BiomeName} {Set18.Trait.Greenfather.Tooltip.HexType1} {Set18.Trait.Greenfather.Tooltip.HexType2} {Set18.Trait.Greenfather.Tooltip.HexType3}
Ravagers gain Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below Health.
Your team gains max Health. Brawlers gain more.
Choose one of four Primal Blessings.
Your team gains Armor and Magic Resist. Defenders gain more.
Whenever an enemy within hexes dies, your strongest Old Growth champion gains permanent max Health. Current:
Flora Fatalis champions harvest enemies on takedown, gaining:
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost. {Set18.Trait.Blackthorn.Tooltip}
Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another. {TraitTags.DravenUniqueTrait.BountyDescription}{TraitTags.DravenUniqueTrait.Tracker}
Your team gains Durability, increased to if or more Zyra plants are alive.
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher. Adaptors gain Ability Power or Attack Damage, depending on which is higher.
Summoners empower their summons in different ways. Yorick: + Health Azir: + Damage Mama Beak: + Damage Zyra: + Plant Attacks
Your team gains Durability. Juggernauts gain more.
Caustic damage % Shreds and Sunders enemies for seconds. Shred: Reduce Magic Resist Sunder: Reduce Armor
Your team's damage, healing, and shielding attracts Pixies. Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below Health, they heal for each Pixie.
Gather Essence by killing champions, plus more by losing player combat. Beginning at Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
Monoliths gain Armor and Magic Resist for each enemy targeting them.
Nidalee's abilities Track enemies they damage. Tracked enemies take 10% more damage from abilities, and 20%% more from Nidalee's abilities.
特性の下の各行が1つの発動段階で、その段階に乗っていた盤面の平均順位です。注目すべき傾向は、最上位の段階が確実に最良とは限らないこと。4体から6体に上げると盤面が2枠減ります。その2枠が何もしない1コストになるなら、特性ボーナスは本物のユニット2体分を上回らなければ割に合いません。多くの場合、上回りません。
サンプル数は逆方向にも効きます。特性の最上位段階は、たいていすでに勝っている人がエンブレムで到達するため、小さく都合のよいサンプルになります。10万試合ある段階は信じてよく、300試合の段階は逸話として扱ってください。
エンブレムはこれらすべてを飛び越える近道です。フライパンを使ったアイテムが、その特性を持たないユニットに特性を与え、4体の発動を3体に変えます。すべてのエンブレムとそのレシピはアイテムページにあります — エンブレムで絞り込んでください。
この数字の出どころ。 順位、勝率、採用率はランクマッチのTeamfight Tacticsの試合から集計しています。NoxuTFTアプリが読むデータセットと同じもので、6時間ごとに更新されます。チャンピオンのコスト、特性、アイテムの合成、特性の発動数はRiotのゲームデータです。ティアの文字はこのセット内での相対評価で、Sは平均順位の上位10%を指し、絶対的な基準ではありません。チャンピオンは同コスト帯の中で順位付けしています。5コストの平均が良く見えるのは、勝っている盤面からしかたどり着けないからです。NoxuTFTはRiot Gamesとは提携していません。